/////////////////////////////////////////////////////////////////////////////
// Name:        src/common/bmpbase.cpp
// Purpose:     wxBitmapBase
// Author:      VaclavSlavik
// Created:     2001/04/11
// Copyright:   (c) 2001, Vaclav Slavik
// Licence:     wxWindows licence
/////////////////////////////////////////////////////////////////////////////
 
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
 
#ifdef __BORLANDC__
    #pragma hdrstop
#endif
 
#include "wx/bitmap.h"
 
#ifndef WX_PRECOMP
    #include "wx/colour.h"
    #include "wx/icon.h"
    #include "wx/image.h"
#endif // WX_PRECOMP
 
#if wxUSE_IMAGE && wxUSE_LIBPNG && wxUSE_STREAMS
    #define wxHAS_PNG_LOAD
 
    #include "wx/mstream.h"
#endif
 
// ----------------------------------------------------------------------------
// wxVariant support
// ----------------------------------------------------------------------------
 
#if wxUSE_VARIANT
IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(wxBitmap,WXDLLEXPORT)
IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(wxIcon,WXDLLEXPORT)
#endif
 
#if wxUSE_EXTENDED_RTTI
//WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<wxBitmap>)
//WX_IMPLEMENT_ANY_VALUE_TYPE(wxAnyValueTypeImpl<wxIcon>)
#endif
 
// ----------------------------------------------------------------------------
// wxBitmapHelpers
// ----------------------------------------------------------------------------
 
// wxOSX has a native version and doesn't use this one.
 
#ifndef __WXOSX__
 
/* static */
wxBitmap wxBitmapHelpers::NewFromPNGData(const void* data, size_t size)
{
    wxBitmap bitmap;
 
#ifdef wxHAS_PNG_LOAD
    wxMemoryInputStream is(data, size);
    wxImage image(is, wxBITMAP_TYPE_PNG);
    if ( image.IsOk() )
        bitmap = wxBitmap(image);
#endif // wxHAS_PNG_LOAD
 
    return bitmap;
}
 
#endif // !__WXOSX__
 
// ----------------------------------------------------------------------------
// wxBitmapBase
// ----------------------------------------------------------------------------
 
#if wxUSE_BITMAP_BASE
 
#ifndef WX_PRECOMP
    #include "wx/log.h"
    #include "wx/utils.h"
    #include "wx/palette.h"
    #include "wx/module.h"
#endif // WX_PRECOMP
 
 
wxIMPLEMENT_ABSTRACT_CLASS(wxBitmapBase, wxGDIObject);
wxIMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxObject);
 
wxList wxBitmapBase::sm_handlers;
 
void wxBitmapBase::AddHandler(wxBitmapHandler *handler)
{
    sm_handlers.Append(handler);
}
 
void wxBitmapBase::InsertHandler(wxBitmapHandler *handler)
{
    sm_handlers.Insert(handler);
}
 
bool wxBitmapBase::RemoveHandler(const wxString& name)
{
    wxBitmapHandler *handler = FindHandler(name);
    if ( handler )
    {
        sm_handlers.DeleteObject(handler);
        return true;
    }
    else
        return false;
}
 
wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& name)
{
    wxList::compatibility_iterator node = sm_handlers.GetFirst();
    while ( node )
    {
        wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
        if ( handler->GetName() == name )
            return handler;
        node = node->GetNext();
    }
    return NULL;
}
 
wxBitmapHandler *wxBitmapBase::FindHandler(const wxString& extension, wxBitmapType bitmapType)
{
    wxList::compatibility_iterator node = sm_handlers.GetFirst();
    while ( node )
    {
        wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
        if ( handler->GetExtension() == extension &&
                    (bitmapType == wxBITMAP_TYPE_ANY || handler->GetType() == bitmapType) )
            return handler;
        node = node->GetNext();
    }
    return NULL;
}
 
wxBitmapHandler *wxBitmapBase::FindHandler(wxBitmapType bitmapType)
{
    wxList::compatibility_iterator node = sm_handlers.GetFirst();
    while ( node )
    {
        wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
        if (handler->GetType() == bitmapType)
            return handler;
        node = node->GetNext();
    }
    return NULL;
}
 
void wxBitmapBase::CleanUpHandlers()
{
    wxList::compatibility_iterator node = sm_handlers.GetFirst();
    while ( node )
    {
        wxBitmapHandler *handler = (wxBitmapHandler *)node->GetData();
        wxList::compatibility_iterator next = node->GetNext();
        delete handler;
        sm_handlers.Erase(node);
        node = next;
    }
}
 
class wxBitmapBaseModule: public wxModule
{
    wxDECLARE_DYNAMIC_CLASS(wxBitmapBaseModule);
public:
    wxBitmapBaseModule() {}
    bool OnInit() wxOVERRIDE { wxBitmap::InitStandardHandlers(); return true; }
    void OnExit() wxOVERRIDE { wxBitmap::CleanUpHandlers(); }
};
 
wxIMPLEMENT_DYNAMIC_CLASS(wxBitmapBaseModule, wxModule);
 
#endif // wxUSE_BITMAP_BASE
 
// ----------------------------------------------------------------------------
// wxBitmap common
// ----------------------------------------------------------------------------
 
#if !(defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__) || defined(__WXQT__))
 
wxBitmap::wxBitmap(const char* const* bits)
{
    wxCHECK2_MSG(bits != NULL, return, wxT("invalid bitmap data"));
 
#if wxUSE_IMAGE && wxUSE_XPM
    wxImage image(bits);
    wxCHECK2_MSG(image.IsOk(), return, wxT("invalid bitmap data"));
 
    *this = wxBitmap(image);
#else
    wxFAIL_MSG(wxT("creating bitmaps from XPMs not supported"));
#endif // wxUSE_IMAGE && wxUSE_XPM
}
#endif // !(defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXX11__))
 
// ----------------------------------------------------------------------------
// wxMaskBase
// ----------------------------------------------------------------------------
 
bool wxMaskBase::Create(const wxBitmap& bitmap, const wxColour& colour)
{
    FreeData();
 
    return InitFromColour(bitmap, colour);
}
 
#if wxUSE_PALETTE
 
bool wxMaskBase::Create(const wxBitmap& bitmap, int paletteIndex)
{
    wxPalette *pal = bitmap.GetPalette();
 
    wxCHECK_MSG( pal, false,
                 wxT("Cannot create mask from palette index of a bitmap without palette") );
 
    unsigned char r,g,b;
    pal->GetRGB(paletteIndex, &r, &g, &b);
 
    return Create(bitmap, wxColour(r, g, b));
}
 
#endif // wxUSE_PALETTE
 
bool wxMaskBase::Create(const wxBitmap& bitmap)
{
    FreeData();
 
    return InitFromMonoBitmap(bitmap);
}

V818 It is more efficient to use an initialization list 'm_value(value)' rather than an assignment operator.

V818 It is more efficient to use an initialization list 'm_value(value)' rather than an assignment operator.